AI Insights · Timothy · April 2022
Top 5 Art Games on Android in Netherlands Q1 2022
Discover the performance trends of the top 5 art games on the Android platform in the Netherlands during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 art games on the Android platform in the Netherlands showcased varied performance trends. Here, we break down the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Gallery: Color by number game from Beresnev Games experienced fluctuating weekly revenue, peaking at approximately $847 in late February. Weekly downloads saw a significant spike to 2.1K in early February but declined steadily to 302 by the end of March. The game maintained a relatively high number of weekly active users, starting at 9.9K in late December and reaching a peak of 13.4K in mid-February, before settling at 8.2K by the end of the quarter.
Nonogram - Jigsaw Puzzle Game by Pixel Art - draw in fun saw a steady increase in weekly revenue, reaching around $722 by the end of March. Weekly downloads peaked at 569 in mid-January but gradually declined to 265 by the end of the quarter. The number of weekly active users remained relatively stable, starting at 1.2K in late December and ending at 1.7K.
Cross-Stitch World from Inertia Software had modest weekly revenue, fluctuating around $87 to $255 throughout the quarter. The game had minimal weekly downloads but managed to maintain a small number of weekly active users, ranging from 28 to 66.
Picture Cross by puzzling.com showed a notable increase in weekly revenue, peaking at $281 by the end of March. Weekly downloads were fairly consistent, ranging from 179 to 352. The game’s weekly active users started at 7.2K in late December, with fluctuations throughout the quarter, ending at 6K.
Puzzle Page - Daily Puzzles!, also by puzzling.com, saw a gradual increase in weekly revenue, reaching $156 by the end of March. Weekly downloads showed a growth trend, starting from 13 in mid-January and peaking at 191 by the end of March. The game’s weekly active users remained stable, hovering around 2.2K throughout the quarter.
The data provided by Sensor Tower highlights the varied performance of these top art games in the Netherlands, offering insights into their market trends. For more detailed insights, visit Sensor Tower.